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Haswell

Haswell


M153 > M163

Blarg. Blarg blarg blarg.

  • Object 640 has "pretty good stats", so its HEAT ammo likely won't get buffed.
  • 5 new PvE missions coming in 0.36, in late July to early August.
  • No new progression vehicles this year.
  • SS is proposing to extend the T-80 branch to end with the T-80BVM or Object 292, but with a different progression system to prevent people from unlocking everything on day 1.
  • There is one South American tank in mind for this year. (note: maybe Osorio?)
  • There will be more SPAAG vehicles.
  • No current plans for the M-84AS1.
  • Next BP will start "soon". (note: most likely July)
  • There are reports of performance issues with AMD GPUs, but no luck so far.
  • No current plans for new heroic missions.
  • CATTB will be buffed, most likely between the upcoming BP and the next Raid.
  • No current plans to add more Stryker variants.
  • Some older vehicles are underperforming and will need to be addressed. Chinese tanks in particular are have winrates in the low 40s. (note: really? They are bad but they aren't THAT bad...)
  • An "unstuck" function (note: manual respawn) is proposed, but nothing confirmed yet.
  • No current plans to add the S-tank. If added, it would be low tier, difficult and expensive to implement due to the casemate mechanic.
  • Tiers 1-6 rebalancing in 0.37 or later. Even SS don't know.
  • No current work on T-80U and BMP-3 remodeling, dev resources are focused on BP content.
  • A new game engine is not going to happen. Too much dev time and resources are needed for that.
  • 6m splash damage for arty shells belong in hell. (note: I suspect the only reason it got changed is to fit arty into PvP.)
  • Highly unlikely for more "alternate" progression vehicles like the Leopard Evo to get released.
  • PvP maps are getting worked on, both new maps and fixing old maps.
  • No plans for North Korean T-14 clone or whatever it is.
  • No plans for Arjun.
  • If the T-80BVM is to be added it would be above tier 7 at least, perhaps tier 9.
  • An ODS skin for the Bradley was originally planned for the Raid, but got scrapped because it needed remodeling and the vehicle performs very poorly. It may get looked at in the future. (note: Bradley isn't bad at all, other than the missile launcher that won't move.)
  • No plans for top-down ATGMs to deal full damage to unmanned turrets. (note: weren't they supposed to deal full damage if the penetration is enough to go through the turret and into the hull?)
  • The new General Dynamics MPF prototype is a good candidate for a high tier light tank.
  • Limited angles for coaxial MGs are modeling considerations.
  • No roadmap reveal is planned. New features are being pushed back or canceled all the time for various reasons.
  • No plans for modding SDK or statistics API.
  • M113 with the autocannon MIGHT come back one day, but it's not a high priority since it's a tier 1 vehicle.
  • Free skins are meant as rewards for staying with the game, not necessarily "free".
  • Some skins were meant to be sold but released for free, like the T-90MS Nakidka. The loss in potential sales made SS not want to propose more cool new skins.
  • No current plans for Zolqafar and Olifant.
  • No plans to nerf "OP premiums".
  • No plans to revert to pre-0.33.
  • No plans to nerf arty or infantry.
  • No plans to make PvP more skill-based.
  • Optimizations and fixes are being addressed.
  • No plans for adding more vehicles to the AI pool.
  • No plans for players to be able to select Spec Ops missions instead of playing through them all. This is intentional to increase the replay value and to keep the player count high. (note: nobody wants to play the crappy spec ops maps, so they have to be forced to play them.)
  • Crew rework is planned, but likely not this year.
  • No plans for more battalion content.
  • No plans for more commander and crew voice overs.
  • Payment issues with PayPal are known, but cannot be resolved on the game's side.
  • More Asian content might come in the future.
  • Progress counters for the Storyline campaign and other events may or may not appear in the future. SS knows it's annoying.
  • The outcome of 0.33 is mixed. It's successful because the game became easier to understand for new players, but also failed because vehicles with problems before still have problems after, like the Chinese tanks.
  • No current plans for the Ikv 91. It could be a low tier vehicle in theory.
  • No plans for more Terminator prototypes this year.
  • Ammo swapping times being bugged for vehicles without fast swap is known.
  • ATGM chip damage is controversial, but right now it's working as intended.
  • After this burst of Scandinavian content, there won't be more Scandinavian vehicles for a while.
  • Customizable decal locations won't come this year, if ever. It's a painful topic.
  • M163 VADS was supposed to be in the Last Patriot BP, but the gun is too weak. It would likely be tier 1, not likely to be added.
  • Solo PvE never. (note: sad.)
  • Too early to say what the next Raid theme will be, but it will be high tier.
  • No current plans for LAV-25 or LAV-AD.
  • Challenger 3 won't be added this year.
  • Base feature was test about 2 years ago, results were poor. Likely abandoned for good.
  • IT-1's lack of machine gun will get looked into.
  • The Leopard series aren't doing great statistically, there were discussions with the lead balance dev about this.
  • SS wants to get rid of the Leopard 2AX "abomination".
  • Concerting PvE maps to PvP requires a lot of work. Easier to do the reverse.
  • Storyline campaign registration exceeded expectations by 2-3 times. There are 4500+ unique registrations. (note: this is significantly more than expected, given the CCU of ~5000 players.)
  • Centurion AVRE would be tier 2-3 at best, if added.
  • Horde mode won't be coming this year.
  • Nobody wants M60A3 skins. (note: possibly because the vehicle itself performs poorly, so nobody wants to play it anyway.)
  • "Not enough heavy vehicles" with MBTs in platoons is being looked into.
  • Permanent skins for some vehicles (ie. T-62M, T-14-152) will stay unless new skins are made for them.
  • More profitable secondary objectives can be looked into. (note: just make them impact gameplay in noticeable ways like punishments for not completing them or buffs when completed).
Haswell

Haswell

Blarg. Blarg blarg blarg.

  • Object 640 has "pretty good stats", so its HEAT ammo likely won't get buffed.
  • 5 new PvE missions coming in 0.36, in late July to early August.
  • No new progression vehicles this year.
  • SS is proposing to extend the T-80 branch to end with the T-80BVM or Object 292, but with a different progression system to prevent people from unlocking everything on day 1.
  • There is one South American tank in mind for this year. (note: maybe Osorio?)
  • There will be more SPAAG vehicles.
  • No current plans for the M-84AS1.
  • Next BP will start "soon". (note: most likely July)
  • There are reports of performance issues with AMD GPUs, but no luck so far.
  • No current plans for new heroic missions.
  • CATTB will be buffed, most likely between the upcoming BP and the next Raid.
  • No current plans to add more Stryker variants.
  • Some older vehicles are underperforming and will need to be addressed. Chinese tanks in particular are have winrates in the low 40s. (note: really? They are bad but they aren't THAT bad...)
  • An "unstuck" function (note: manual respawn) is proposed, but nothing confirmed yet.
  • No current plans to add the S-tank. If added, it would be low tier, difficult and expensive to implement due to the casemate mechanic.
  • Tiers 1-6 rebalancing in 0.37 or later. Even SS don't know.
  • No current work on T-80U and BMP-3 remodeling, dev resources are focused on BP content.
  • A new game engine is not going to happen. Too much dev time and resources are needed for that.
  • 6m splash damage for arty shells belong in hell. (note: I suspect the only reason it got changed is to fit arty into PvP.)
  • Highly unlikely for more "alternate" progression vehicles like the Leopard Evo to get released.
  • PvP maps are getting worked on, both new maps and fixing old maps.
  • No plans for North Korean T-14 clone or whatever it is.
  • No plans for Arjun.
  • If the T-80BVM is to be added it would be above tier 7 at least, perhaps tier 9.
  • An ODS skin for the Bradley was originally planned for the Raid, but got scrapped because it needed remodeling and the vehicle performs very poorly. It may get looked at in the future. (note: Bradley isn't bad at all, other than the missile launcher that won't move.)
  • No plans for top-down ATGMs to deal full damage to unmanned turrets. (note: weren't they supposed to deal full damage if the penetration is enough to go through the turret and into the hull?)
  • The new General Dynamics MPF prototype is a good candidate for a high tier light tank.
  • Limited angles for coaxial MGs are modeling considerations.
  • No roadmap reveal is planned. New features are being pushed back or canceled all the time for various reasons.
  • No plans for modding SDK or statistics API.
  • M113 with the autocannon MIGHT come back one day, but it's not a high priority since it's a tier 1 vehicle.
  • Free skins are meant as rewards for staying with the game, not necessarily "free".
  • Some skins were meant to be sold but released for free, like the T-90MS Nakidka. The loss in potential sales made SS not want to propose more cool new skins.
  • No current plans for Zolqafar and Olifant.
  • No plans to nerf "OP premiums".
  • No plans to revert to pre-0.33.
  • No plans to nerf arty or infantry.
  • No plans to make PvP more skill-based.
  • Optimizations and fixes are being addressed.
  • No plans for adding more vehicles to the AI pool.
  • No plans for players to be able to select Spec Ops missions instead of playing through them all. This is intentional to increase the replay value and to keep the player count high. (note: nobody wants to play the crappy spec ops maps, so they have to be forced to play them.)
  • Crew rework is planned, but likely not this year.
  • No plans for more battalion content.
  • No plans for more commander and crew voice overs.
  • Payment issues with PayPal are known, but cannot be resolved on the game's side.
  • More Asian content might come in the future.
  • Progress counters for the Storyline campaign and other events may or may not appear in the future. SS knows it's annoying.
  • The outcome of 0.33 is mixed. It's successful because the game became easier to understand for new players, but also failed because vehicles with problems before still have problems after, like the Chinese tanks.
  • No current plans for the Ikv 91. It could be a low tier vehicle in theory.
  • No plans for more Terminator prototypes this year.
  • Ammo swapping times being bugged for vehicles without fast swap is known.
  • ATGM chip damage is controversial, but right now it's working as intended.
  • After this burst of Scandinavian content, there won't be more Scandinavian vehicles for a while.
  • Customizable decal locations won't come this year, if ever. It's a painful topic.
  • M153 VADS was supposed to be in the Last Patriot BP, but the gun is too weak. It would likely be tier 1, not likely to be added.
  • Solo PvE never. (note: sad.)
  • Too early to say what the next Raid theme will be, but it will be high tier.
  • No current plans for LAV-25 or LAV-AD.
  • Challenger 3 won't be added this year.
  • Base feature was test about 2 years ago, results were poor. Likely abandoned for good.
  • IT-1's lack of machine gun will get looked into.
  • The Leopard series aren't doing great statistically, there were discussions with the lead balance dev about this.
  • SS wants to get rid of the Leopard 2AX "abomination".
  • Concerting PvE maps to PvP requires a lot of work. Easier to do the reverse.
  • Storyline campaign registration exceeded expectations by 2-3 times. There are 4500+ unique registrations. (note: this is significantly more than expected, given the CCU of ~5000 players.)
  • Centurion AVRE would be tier 2-3 at best, if added.
  • Horde mode won't be coming this year.
  • Nobody wants M60A3 skins. (note: possibly because the vehicle itself performs poorly, so nobody wants to play it anyway.)
  • "Not enough heavy vehicles" with MBTs in platoons is being looked into.
  • Permanent skins for some vehicles (ie. T-62M, T-14-152) will stay unless new skins are made for them.
  • More profitable secondary objectives can be looked into. (note: just make them impact gameplay in noticeable ways like punishments for not completing them or buffs when completed).
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