Jump to content
Sign in to follow this  
Qbicle

August 11 & 14 Patch Notes

Recommended Posts

Posted (edited)

Source:

https://armoredwarfare.com/en/news/general/update-0550-now-available

 

Quote

We are happy to announce that the Update 0.550 is now available!

scr1

 

List of Update 0.550 Changes

 

Legendary PvE and Escalation Event

A new PvE mode is now available. The Legendary difficulty consists of an overhauled Quarterback map with multiple modifiers. The map’s available in two difficulties and is accompanied by the Escalation Event.

You can participate in the Escalation Event simply by winning a single PvE (Legendary) battle during the Escalation event every day.

You can read more about both in our dedicated article.

Centauro 2

The Centauro 2 Legendary Vehicle is now available. It is a stealthy sniper, designed in the best traditions of the Tank Destroyer class. To unlock it, you need:

  • 10.000 Legendary Blueprints as usual
  • To own the Wilk XC-8 Tier 10 progression Tank Destroyer

You can read more about it in our dedicated article.

General Changes

  • Force Recon Battle Path chain missions can now be completed on the PvE (Regular) difficulty
  • Fixed an issue where players would sometimes get stuck on a single chapter of the Black Company Special Operation (that is, completing a mission did not allow them to play the next one in the series)
  • Fixed an issue where Leopard 2A7DK’s supercharged APS ability wouldn’t sometimes work correctly (sometimes it failed to intercept incoming projectiles)
  • Added a number of assets for future events
  • Fixed a number of localization issues

 

Undocumented changes and bugs:

  • The introduction of PvE (Legendary) mode also comes with 3 new achievements for the Legendary Quarterback map, as well as 5 new epic medals for the new difficulty in general
  • Type 625E can be found in Global Vehicle Directory aka Encyclopedia, and it's possible to test drive it too
  • This update somehow affects bot composition in some standard PvE missions: there are much fewer enemies spawning in maps such as Life Jacket, Rolling Thunder, and Wages of Sin. This change is not intended.
  • Map rotation got undocumented change from every 6 minutes to 7 minutes instead.
Edited by Qbicle (see edit history)

aMcZOFg.png

Share this post


Link to post
Share on other sites

ScreenShot0291.jpg

Guess those missing bots all just having a vacation on Desert Strike and Frostbite then? :facepalmk:

Share this post


Link to post
Share on other sites
4 hours ago, Zafir said:

ScreenShot0291.jpg

Guess those missing bots all just having a vacation on Desert Strike and Frostbite then? :facepalmk:

I heard this is also the case in Desert Fox and some Heroics missions. Did the bots rush your team mostly at the beginning, and are not as dramatic later down the mission?


aMcZOFg.png

Share this post


Link to post
Share on other sites
Posted (edited)

Add Perseus and Meltdown to the list. Basically all bots spawn at the start and move towards the players. If your team keeps its head you kill them and then wait through the rest of the mission for timers to run down. It not even autocomplete maps, that previously could be cut short by wiping the opposition completely. It's a mess.

Edit: Starry Night, Prometheus, Banshee and Desert Saber also spawn most bots at the start.

There was no testing done at all... :vomitseal: 

Fingers crossed the update tomorrow does indeed fix things to a bearable level.

Edited by Zafir (see edit history)

Share this post


Link to post
Share on other sites
Posted (edited)

Let's hope so. Since today's patch is a follow-up to Tuesday's I decide to keep the patch notes in the same thread.

 

Source:

https://armoredwarfare.com/en/news/general/update-0551-now-available

 

Quote

We are happy to announce that the Update 0.551 is now available!

scr1

 

List of Update 0.551 Changes

 

  • Fixed the AI vehicle behavior in all missions (the “bots not spawning correctly” bug)
  • PvE (Legendary): Epic Medals now work correctly with Mastery Flags and players can obtain them in this mode
  • PvE (Legendary): Fixed an incorrectly appearing line of text in form of a broken achievement at the results screen
  • PvE (Legendary): Fixed the Legendary Elite achievement
  • Type 625E: Vehicle no longer appears directly in the Zhang Feng dealer tree
  • Centauro 2: Inferno round damage now correctly damages external modules such as hard-kill APS
  • Centauro 2: Added a link between Wilk XC-8 and Centauro 2 in the dealer tree
  • Centauro 2: Adjusted the Inferno damage value appearing in the UI to match reality
  • Centauro 2: Adjusted the swapping mechanic between Inferno and the other shells types
  • Fixed an issue where when switching from Legendary Vehicles in your Garage, the next vehicle would sometimes have the incorrect class/description written in the UI

Please note that the older Special Operations missions will not be available this weekend. We apologize for the inconvenience.

 

Notes:

  • The Inferno's reload time really is 12s long. SS says it's intended to avoid exploit, presumably quick ammo swap to deal damage and tracking enemy vehicle indefinitely.
  • Despite what is written in patch notes, Inferno still does not deal damage to APS modules.
  • Swapping between normal (APDSFS, HE, and HEAT) and Inferno now takes the full reload time with no quick swapping allowed
  • There's a new loading screen showing Escalation event key art with BMPT and Quarterback's refinery in the background
Edited by Qbicle
Loading screen (see edit history)

aMcZOFg.png

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

×
×
  • Create New...