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makrei

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Everything posted by makrei

  1. Yeah, nevermind that. I just didn't notice the antiskid patches on the hull as much back then.
  2. I'm a bit conflicted. On one hand, I like that they're adding direct fire and a different playstyle for the class; but on the other, I'm not too keen on having direct fire on every shell, nor significantly increasing the speed of every SPG. If they just added the improved HE and restricted it to direct fire, while keeping indirect on smoke/WP shells, I think SPGs would've filled the niche of stealthy support-oriented sniping in PvP. Sure, it would have a slight overlap with TDs, but the playstyle would still be more laid-back than being at the front. Anyway, with how they're approaching it, SPGs would likely end up having a more hit-and-run playstyle with very high alpha. I think that it would be a fun change, but the speed shouldn't necessarily be similar to light tanks; maybe slightly faster than how these are now, but not fast enough to be extremely forgiving for dumb plays (active scouting in an SPG, anyone?). It's a bit sad to see an entire firing mode be removed outright, but this may be the better choice than adding stun mechanics like in a certain other game.
  3. I was hoping it would come to replace the XM1A3. But I guess it made more sense as a premium, given how little it shares technologically with the M1A2C.
  4. I didn't notice until about a week ago haha, but in this case, I suppose MRSv2 and IBL circle size improvements would stack. Thanks! That helped a lot!
  5. I've been considering going down the Leclerc line to get the Improved Barrel Lining alongside Gun Breech v2, but I'm not too sure how percentages are calculated here, if it'll have diminishing returns or not. What's the formula for additional percentages? Do these stack/compound, or do these only add/subtract from the base value? Below are some formulas I've thought of: Stack: base(retf%) * (retf%) Compound: base(retf% + retf%) Add/Subtract: base +/- (base(retf%)) +/- (base(retf%))
  6. Apologies for the bump, but apart from a request for reupload (I'm unable to access VK), may I know if there's an antiskid texture for the Type 90 as well? I just recently bought the tank in Asian week, and I can't help but notice the absence of it when compared to the Type 16. Main reason why I bought the Type 90 was for the Japanese camo, and that I own both Type 90 and 16 Tomica models. :)
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