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Showing content with the highest reputation on 07/31/22 in all areas

  1. 1 point
  2. 1 point
    M1 Abrams skin based on M1IP with 3 tones NATO CARC camo Download here Enjoy!
  3. 1 point
    Changes the "spotted" sound effect, the sound when you spot enemies, and the sound of abilities. That is all. Update 1206: I added respawn, ressuply, objective lost, objective captured and map ping sounds. This is not a serious mod, in case the preview didn't give it away.. Download the zip and put the "interface" folder into your localization/your game's language/sounds PREVIEW Download link: https://drive.google.com/file/d/1ddm1_Wigwg2lVWVP5j9uWoC4TlQ3kwCQ/view?usp=sharing
  4. 1 point
    Do you miss that? And I referenced Tusk II to add machine gun on cannonbase. Download:https://drive.google.com/file/d/1v9gdL2ZFWjYDjd8DpWKW4qyWDCFjxZM3/view?usp=sharing enjoy!
  5. 1 point
    This skin for the T-80U was based on camouflage, in which this vehicle could be seen at the International forum "Technologies in Mechanical Engineering - 2010", and in this camo it took part in various events (rehearsal of the Victory Parade, Tank Biathlon, etc. ). Apparently, this tank belonged to the well known 4th Kantemirovskaya Tank Division, so there is a sign of this military unit on the turret. Hope you like it :) You can download this mod from Yandex disk.The .exe is a regular WinRAR archive and you can easily extract the desired folder from there and copy it to your localization folder.
  6. 1 point
    Thank you! Finally, the detection sounds (especially the sound of the detection of opponents that looked like a duck pooping) will not be annoying. Thanks again, just a small change, and the experience of the game is much better.
  7. 1 point
    Thanks to TobiichiOrigami. He taught me how to do sound mods and eventually after a whole day of suffering because of how BS the audio files are designed in the game. I eventually did it. However it is not perfect. 76mm will be using 105mm sounds in WoT because of how the game assign different sounds to an unknown selected group of tanks. Not very straight forward indeed. And 152mm will sound a bit hollow when scoped in due to unknown sound processed stored in unknown places even if its using modded sounds. Small calibers - 75-90mm and some ready rack tanks will be using the 105mm sound from WoT (Cant fix it, its how the game works) Medium caliber. MBTs with 105-130mm will be using the 100mm caliber sound from WoT High caliber. 140-152mm will be ofc. Using the 152mm caliber sound from WoT. https://mega.nz/folder/Y6RwXS5C#SuO8DQWn2754VBbjrmlgcw All credit goes to TobiichiOrigami. <3
  8. 1 point
    if they just left the game as it was when obsidian was kicked, it would be 1000% better game as is now. Did you know that spg is missing fully aimed shots just like in wot ? tanks are totally blind and unable to shoot on the move. this game sucks balls and I went from playing every day to playing only BP to playing only one game a week ignoring current BP to installing shitty wot again. It is unbelievable but tier 10 russian mediums are more accurate when shooting on the move in wot than all tier 10 tanks in AW. Do you know why ? bcs the game is programmed in a way that you will not do any dmg when you are shooting outside of a sniper mode. Just test it yourself shoot in sniper mode while aiming and then shoot when zooming out at the same spot and you will not pen or hit the target. only a slight movement will cause you to miss or not pen while doing so. It is laughable When obsidian was here I was laser accurate while moving and also sniping for 500m+, now I have to stop to pen at 100m 😂
  9. 1 point
    May you do this for M1A2, M1A2C and XM1A3, but without MG on the mantlet? Please?
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