First of, this is written to get vehicles, but, when you modify the file type, can be used on all models files of Armored Warfare.
The unpacking part should be clear, just, that instead of "just" the one textures file, you need way more (resources.pak number 6-10,15-22,24-40 all contain vehicles for example, and then you dont have the textures. at all. so no normal maps or anything, just the encrypted models). After unpacking, you take this tool from the Link and combining it with a .bat file that contains
cgf-converter.exe *.cgf
cgf-converter.exe *.chr
cgf-converter.exe *.cga
and then you execute that bat file, after which you can find all the unlocked dae files in their respective folders, and these you can just import into for example blender
For the textures, you need the attached files from the archive to stitch them back together, then you have "normal" dds files, but older versions of paint.net may not open them.
<More on texturing here, once i figured that out for sure>
AW Rip Tools.zip