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Showing content with the highest reputation on 07/27/20 in all areas

  1. 1 point
    Those changes actually sound good and make sense for the most part. The MBT changes sound reasonable for T7-10. The spotting capabilities are definitely too good, especially in T9/10. Mobility on some MBTs is straight out ridiculous aswell. It's a good sign that those traits will be looked into. This sounds promising aswell. ERA just doesn't feel very effective, except for some tanks. I hope that it enhances the overall protection slighty to further accentuate the MBT role. A bit of an unconventional approach but it might work out. The intention of further pushing the player to overthink the ammunition choice is good. For the AP pen drop on distances I hope that it will not be too extreme. MBTs should still be able to easily defeat TD/AFV armor at high ranges but fail against other MBTs frontally. If players show you the side or rear armor on long range they should still be punished for it, even with the pen drop. I have high hopes that this mechanics punish camping MBT players even more (They really deserve it). TD wise I'm a bit sceptical about the changes. This really screams to become a campy and boring to play class in general. Some wheeled TDs already feel like ships in terms of agility. If TDs get even better pen rates than MBTs it could reward a rather campy playstyle, while rendering more active playstyles useless/less effective. The description of LTs is fitting aswell. Makes sense to me. Curious what those possible "new Mechanics" will be. There aren't much players who can play AFVs effectively. I still think that a buff in general to AFVs is not necessary at all. The implementation of Infantry already made certain vehicles overperform in my opinion.
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